# NOLTAP game sound sources The originals below were downloaded from Freesound. Each sound's page explicitly identified its license as CC0 1.0 Universal, allowing copying, modification, distribution and commercial use without attribution. We keep credits here anyway. License: https://creativecommons.org/publicdomain/zero/1.0/ | Delivered file | Original | Creator | Source | | --- | --- | --- | --- | | sword-clash-light.wav | Sword_Clash (7).wav | JohnBuhr | https://freesound.org/people/JohnBuhr/sounds/326868/ | | sword-clash-heavy.wav | Swords Clash - High Quality #2 | Christopherderp | https://freesound.org/people/Christopherderp/sounds/364530/ | | sword-swish-dry.wav | Clean fast Swoosh.aiff | Danjocross | https://freesound.org/people/Danjocross/sounds/507466/ | | complete_sound.wav | complete_sound.wav | JustVic | https://freesound.org/people/JustVic/sounds/430800/ | | knife-wood-insert.wav | Knife getting stuck on wood | Nalgotico | https://freesound.org/people/Nalgotico/sounds/737534/ | The three sword recordings were downmixed to mono, trimmed, peak normalized, faded, and converted to 16-bit PCM. The completion bell is used as downloaded. The knife recording was trimmed to the strike at 5.36–6.00 seconds, downmixed to mono, peak normalized, faded, and converted to 16-bit PCM. Runtime: sword samples decode once per AudioContext and are served from the site's own hosting. The completion bell plays on boss victories in Parry and the final winner screen in Pirate Barrel; the knife-on-wood sound plays as the colored knife finishes entering the barrel.